Detailed Post Index
The Discipline
The practice of usability engineering and interaction design.
2006 Jan | Frustration and Hope on the Usability Frontier The web’s inhibition and facilitation of advances in usability (inaugural post) |
2007 Apr | Misusability Bad user research and the rejection of UCD |
2008 Feb | Empirical Visions Theory, the art of design, and the science of usability |
2008 Nov | Apple: I Call BS Skepticism on the iPhone hoopla, and the real secret of Apple’s success |
2009 Sep | Chicago School of Design The benefits to research of producing UI designs early in the software development process |
2010 Dec | A Man of Wealth and Taste The temptation to abuse user experience to the detriment of the user. |
2012 Sep | Name Calling The risks of title proliferation and the boundaries of UX |
Basics
Good principles and techniques used, disused, and misused.
2006 Mar | The Power of Layout Using control position and boundaries to communicate function to your users |
2006 Aug | What Have You Done for Your Power Users Lately? Elements to make your apps usable by expert users too |
2007 May | Delivery Spectrum Understanding interaction styles to make your UIs richer |
2007 Oct | Wasteland Vista What Microsoft did wrong with Vista’s design, and how you can avoid the same fate |
2008 Aug | Controlling Your Controls Using disabling, hiding, message boxes, and more to control availability to actions and guide your users |
2009 Mar | Designed to Fail Instability and unreliability, and what UX designers can do about it |
2010 Jan | Life, the User Interface, and Everything Timeless lessons in usability from the restaurant at the end of the universe |
2010 Oct | Professor Q. Bert Six lessons from games to bring fun to non-game apps and maximize a positive user experience. |
2011 Jun | Breaking the Color Code Effectively using color to represent data. |
Challenges
Design problems and pragmatic solutions.
2006 Sep | Agents in Control Automation problems in personal computers |
2007 Jan | Simple Simplicity Reducing complexity while maintaining capability |
2007 Jul | Graphics of Distinction Applying principles of human visual processing to maximize findability and minimize clutter effects in your windows and web pages |
2008 May | Expecting the Unexpected Designing for user flexibility, and allowing for the knowable and unknowable |
2009 Jan | Beauty and the Beast Finding the right compromise and synergy between aesthetics and function |
2009 Nov | Disconnected Designing for intimacy: Beyond today’s social apps |
2010 Sep | Achieving and Balancing Consistency in User Interface Design Analytically estimating the impact of inconsistency in order to make design trade-offs. |
2011 Oct | The Quality of Quality UIs UX as the key to quality products |
Visions
Departures from current practices and thinking.
2006 Feb | Task-centered Versus Object-centered UI Structures Designing your UI around tasks versus designing around objects |
2006 Jun | Documents and Databases The Scale of Content of Windows in Database Applications |
2007 Mar | Object Control Achieving consistency and compatibility between form-based and object-based user interfaces. |
2007 Dec | Taking Panes Putting multiple table and page layouts to use to provide user flexibility, simplicity of operation, and task support. |
2008 Oct | Coded, Compacted, Contrasting Controls The visual design of controls for better contrast, use of space, and representation of behaviors. |
2009 Nov | Putting the G into GUI Using graphics rather than text to represent data for superior user performance. |
2010 Mar | Putting the (X,Y) into GUI Realizing the full potential of GUIs by coding data with position . |
2010 Nov | Masters of the Database A couple of expert user interface elements to increase control and flow over database applications. |
Browser and Beyond
Designs and issues from the web.
2006 Apr | As Good As 1995 What you need in a web app to match the usability of a thick client |
2006 Dec | Links and Other Wrong Controls Why links and buttons are not interchangeable, and what to do with dropdown lists for navigation |
2007 Nov | Navigation Structure Diagrams Proposed drawing conventions for depicting a web site for designers, developers, and clients |
2008 Sep | Goodbye Back Button Rich web apps, a need for Undo, and rethinking what the Back button should be for and what it should do |
2009 May | Web Abuse How bad web design makes it harder to make good designs |
2010 Jul | Turn the Page Optimal models of navigation for web apps and a return to single-document interface windows |
2011 Mar | Major Web Standards for General Usability Using published standards and guidelines to catch usability issues |
Menus and Toolbars
Problems with menus and toolbars today, and a new vision.
2006 May | End of the Line for the Menubar and Toolbar? Menus are failing our users (series intro) |
2006 May | Menus in the Mist Poor organization and naming in menus |
2006 Sep | Toolbar FUBAR Why Toolbars are the wrong tool for the job |
2007 Jun | Redundant Menus of Redundancy Making menus and toolbars more usable by treating items as attributes |
2008 Mar | Second Place Ribbon How the Ribbon solves some of the problems for the menubar and toolbar, but ultimately not enough of them |
2009 Feb | Menu Bank Shot The menu bank: A replacement for the traditional menubar and toolbar |
Learning from Lusers
Design lessons from the users below the10th percentile.
2006 Jul | Learning from Lusers What we can learn from lusers (series intro) |
2006 Jul | Of Mice and Metaphors How users use analogies to understand software |
2007 Feb | Of ‘Puters and Proximity How users use proximity to understand software |
2008 Jan | Of Magic and Machines Providing power while minimizing the need to understand software |
2008 Dec | Of Technology and Terms Using terms the user understands |
2009 Oct | Of Dialogs and Detritus Why users don’t read errors and warnings, featuring the Gallery of Pointless Messages |
2010 Jun | Of Windows and Workarounds Sometimes luserhood is a cry for help. |
2011 Jan | Of Adaptation and Applications Designing so users can learn to control their technology |
Analysis & Statistics
Statistics applied to usability engineering.
2012 Jan | Really Significant Statistics Syllabus and prereqs (series intro) |
2010 May | Stat 101 What every user experience professional needs to know about statistics and usability tests |
2012 Jan | Stat 201 Comparing averages, Part 1 |
2012 Feb | Stat 202 Comparing averages, Part 2 |
2012 Mar | Stat 203 Comparing counts. |
Non-HCI
Human factors outside personal computers software UI.
2006 Nov | PowerPoint Manifesto Making engaging effective presentation slides without gimmicks |
2008 Jun | The Revenge of Old Tech Improving the usability of digital devices with lessons from mechanical and electrical technology |
2009 Dec | Shoes for the Shoemaker Design ideas for a more ergonomic computer workstation |
2011 Feb | Charge of the Light Briefcase Solving the Schlepping Problem through Design |
April 1st
Don’t believe everything you see on the web.
2006 Apr | Wizards Can we trust them? |
2007 Apr | Security Bites Better than triple-DES is… |
2008 Apr | World’s First Usability Engineer An exclusive interview |
2009 Apr | Aliens, UFOs, Conspiracies, Bah! Nonsense about extraterrestrials and the government |
2010 Apr | Singularity An historic nanosecond from the future |
2011 Apr | AdCD Welcome to the Age of Advertising |
2012 Apr | New Blog Launched The Cooking Notebook. |
Visions
Departures from current practices and thinking.
2006 Feb | Task-centered Versus Object-centered UI Structures Designing your UI around tasks versus designing around objects |
2006 Jun | Documents and Databases The Scale of Content of Windows in Database Applications |
2007 Mar | Object Control Achieving consistency and compatibility between form-based and object-based user interfaces. |
2007 Dec | Taking Panes Putting multiple table and page layouts to use to provide user flexibility, simplicity of operation, and task support. |
2008 Oct | Coded, Compacted, Contrasting Controls The visual design of controls for better contrast, use of space, and representation of behaviors. |
2009 Nov | Putting the G into GUI Using graphics rather than text to represent data for superior user performance. |
2010 Mar | Putting the (X,Y) into GUI Realizing the full potential of GUIs by coding data with position. |
Browser and Beyond
Designs and issues from the web.
2006 Apr | Web Abuse How bad web design makes it harder to make good designs |
2006 Dec | Goodbye Back Button Rich web apps, a need for Undo, and rethinking what the Back button should be for and what it should do |
2007 Nov | Navigation Structure Diagrams Proposed drawing conventions for depicting a web site for designers, developers, and clients |
2008 Sep | Links and Other Wrong Controls Why links and buttons are not interchangeable, and what to do with dropdown lists for navigation |
2009 May | As Good As 1995 What you need in a web app to match the usability of a thick client |
Menus and Toolbars
Problems with menus and toolbars today, and a new vision.
2006 May | End of the Line for the Menubar and Toolbar? Menus are failing our users (series intro) |
2006 May | Menus in the Mist Poor organization and naming in menus |
2006 Sep | Toolbar FUBAR Why Toolbars are the wrong tool for the job |
2007 Jun | Redundant Menus of Redundancy Making menus and toolbars more usable by treating items as attributes |
2008 Mar | Second Place Ribbon How the Ribbon solves some of the problems for the menubar and toolbar, but ultimately not enough of them |
2009 Feb | Menu Bank Shot The menu bank: A replacement for the traditional menubar and toolbar |
Learning from Lusers
Design lessons from the users below the10th percentile.
2006 Jul | Learning from Lusers What we can learn from lusers (series intro) |
2006 Jul | Of Mice and Metaphors How users use analogies to understand software |
2007 Feb | Of ‘Puters and Proximity How users use proximity to understand software |
2008 Jan | Of Magic and Machines Providing power while minimizing the need to understand software |
2008 Dec | Of Technology and Terms Using terms the user understands |
2009 Oct | Of Dialogs and Detritus Why users don’t read errors and warnings, featuring the Gallery of Pointless Messages |
2010 Jun | Of Windows and Workarounds Sometimes luserhood is a cry for help. |
Non-HCI
Human factors outside personal computers software UI.